svn path=/trunk/; revision=160
let screenWidth = global.screen_width;
let screenHeight = global.screen_height;
- this._width = screenWidth * Overlay.WORKSPACE_GRID_SCALE;
+ this._width = screenWidth * Overlay.WORKSPACE_GRID_SCALE -
+ 2 * Overlay.WORKSPACE_GRID_PADDING;
this._height = screenHeight * Overlay.WORKSPACE_GRID_SCALE;
this._x = screenWidth - this._width - Overlay.WORKSPACE_GRID_PADDING;
this._y = Panel.PANEL_HEIGHT + (screenHeight - this._height - Panel.PANEL_HEIGHT) / 2;